G3’s hull is big but it has terrible armor. It can kite, but must be done from long range because of how big the ship is. It also has to expose quite a lot of broadside to fire the third gun. G3’s third turret has decent firing angle, but the turret configuration makes it struggle to fight enemies at the back. The British HE battleship line is unique because they’re terrible at punishing broadsiding enemies but better at farming bowtanking enemies. Against bowtanking enemies, G3’s performance will increase exponentially because more HE shells will hit. Only change to AP if the enemy is a broadsiding cruiser. G3’s primary ammunition should be set to HE. That being said, due to low AP performance, HE is still a better option. G3’s potency as a fire starter is mediocre because in order to set fires, penetration is very important. However, the HE penetration is very bad, even lower than 380 mm guns of other country’s ships. G3’s main gimmick is supposed to be the HE ammunition. G3 can only citadel cruisers, but other battleships can deal more damage due to better accuracy. G3 can’t citadel a broadsiding battleship at point blank range. The dispersion pattern is vertical, so some shells will hit the superstructure even if you aimed at the citadel. G3 can’t even land half of its shells against a broadsiding battleship at more than 12 km. It has fast reload, decent shell velocity, and good fire chance, but unfortunately it’s held back by bad accuracy and penetration. Two turrets are at the front, while the third turret is at the ship center. This is why G3 looks like Nelson but larger. It was one of the ambitious projects of the Royal Navy, but Washington Naval Treaty forced them to cancel the project and redesign to make it smaller. G3 was a large “battlecruiser” design in the 1920s.
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